Spell Valley · 1,000–1,299 🏆 · Last updated:
Spell Valley is arena 4 on the Clash Royale Trophy Road, played between 1,000–1,299 trophies. By Arena 4 you can have 26 cards. The decks below only use cards that unlock up to this arena, so you can play all of them right now.
You have 1 Evolution slot here: put a card whose evolution you unlocked in the first position of your deck. The Hero slot unlocks at Arena 5.
The most balanced decks ElixirDeck’s deck builder makes with the cards unlocked up to this arena (all cards at the same level, no evolutions or heroes assumed). Each deck uses a different win condition; if your cards or levels differ, you can adapt any deck to your own collection.
Average elixir 3.9 · 4-card cycle 12
Average elixir 2.9 · 4-card cycle 7
Average elixir 3.9 · 4-card cycle 12
Average elixir 3.6 · 4-card cycle 10
Want to try your new cards? These decks make the best use of the cards this arena brings:
Average elixir 3.9 · 4-card cycle 12
Average elixir 3.8 · 4-card cycle 12
All classic decks use cards from higher arenas; the decks above are the best options for this arena.
Enter your player tag and ElixirDeck reads your cards and levels from the game and builds the most balanced decks for your arena.
Arena 4 (Spell Valley) is between 1,000–1,299 trophies.
Arena 4 unlocks: Wizard, Fire Spirit, Skeleton Dragons, Electro Spirit, Inferno Tower, Bomb Tower.
The most balanced deck ElixirDeck builds with the cards available here: Giant deck (Giant, Fire Spirit, Arrows, Mini P.E.K.K.A, Fireball, Musketeer, Barbarians, Wizard). Use the deck builder to find the best deck for your own cards and levels.