Published: October 27, 2026 · Source: Supercell’s official notes · 6 cards
The King vs. King season, which starts on November 2, 2026, brings no new card but adds two new Evolutions: Giant and Mirror. The theme is competition: the King of Cards event boosts different win conditions every week, plus daily puzzles, the Royal Market where you spend Crown Tokens, and Deck Wizard, the game’s new deck-building helper. There are also small bug fixes for six cards; no card stats changed.
Below you’ll find the new Evolutions, the changes and the season calendar.
Evolved Giant gets stronger the more damage he soaks at the front of a push: once he has taken enough, he becomes enraged and leaves a Rage trail that speeds up every troop walking over it, and each of his hits makes the trail bigger. Against a weak defense, support cards behind him such as Musketeer, Mini P.E.K.K.A or Prince reach the tower much faster. As the opponent, the best answer is not letting Giant live long: tank killers like Inferno Tower, Mini P.E.K.K.A and P.E.K.K.A are even more valuable now. Giant also has a Hero form; with both unlocked he counts as an Evolution in the Wild slot. The Evolution is active in your deck’s 1st (Evolution) or 3rd (Wild) slot.
Mega Knight used to dodge Evolved Hunter’s net while jumping; now the net catches him. A small but useful fix if you play Evolved Hunter against Mega Knight.
Tornado couldn’t move Evolved Mega Knight while he was attacking. Now you can pull him away from your tower or his support.
Evolved Wall Breakers pulled in by Fisherman used to disappear without exploding; now they deal their death damage while being pulled.
Evolved Mirror replays the evolved version of the last card you played, one level higher. The copied card only needs to have an Evolution: it doesn’t have to be in your Evolution slot or even in your collection. If the card has no Evolution, Mirror works like the base Mirror (same card, one level higher). Mirror can be unlocked in the Shop from the second week of the season or with Wild Shards.
Because Mirror’s Elixir cost depends on the card it copies, ElixirDeck’s deck builder and scoring don’t use Mirror, and decks with Mirror aren’t scored on the site.
From the second week of the season, a different set of win conditions is boosted every week (Giant and Mirror stay boosted all season):
The weekly challenges follow the same theme: Quick Wit (November 16–23), Beatdown (November 23–30) and Siege & Chip (November 30 – December 7), with Crown Tokens as rewards. Looking for a deck for the boosted win condition? Check the “Best decks” section on each card page, or use the deck builder with your own cards.
For every card with an Evolution or Hero, see the Evolutions and Heroes page.
Classic decks that include cards changed in this update: