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X-Bow 3.0 Deck Guide

Siege · Average elixir 3.0 · 4-card cycle 7

X-Bow6
X-Bow
Ice Spirit1
Ice Spirit
Skeletons1
Skeletons
The Log2
The Log
Archers3
Archers
Knight3
Knight
Tesla4
Tesla
Fireball4
Fireball
Try this deck with your cards Open in game / copy

X-Bow 3.0 is the best-known siege deck. X-Bow is an extremely long-range building: placed on your side near the river, it can hit the enemy tower. The rest of the deck exists to protect X-Bow and defend cheaply against your opponent's attacks.

Game plan

Place X-Bow when your opponent has spent elixir or when you have an elixir lead. Once X-Bow locks onto the tower, your opponent has to send troops to destroy it; Knight, Tesla and Archers stop them while Fireball and The Log clear their support.

X-Bow is also a great defensive card. Against a big push, place X-Bow in front of your own tower to defend and set up a counterattack at the same time.

The deck is very cheap, so track your opponent's answers (Earthquake, Rocket, building-targeting tanks) in their cycle. The safest time to place X-Bow is when those cards aren't in their hand.

Cards and their roles

Tips

Strong against

Struggles against

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